FAITH is a science fiction roleplaying game of epic adventures, where starfaring alien civilizations race to explore a dangerous, unknown universe; while the Gods compete for followers; and the Ravager threaten civilisation as a whole.
It takes place in a far-future version of our universe, where sentient computers and space travel are a reality, and daring explorers carry high-powered plasma cannons and have their brains linked to formidable hacking devices.

POLITICS: A Delicate Truce
The technological, capitalistic Corvo, and the communal, progressive Iz’kal, aware of the dire consequences of a full-on assault, they try to expand their area of influence and collapse each other’s economy through fierce commerce and Black Op wars in far away planets.
RELIGION: The Five Gods
The Gods of FAITH are mysterious entities, or natural forces, which give supernatural powers to those that follow them. Becoming a follower is as simple – and as difficult – as living by the tenets of the God’s philosophy.
EXPLORATION: The Labyrinth
Intergalactic travel is possible thanks to the Labyrinth, a network of wormholes – spacetime portals – that allow ships to cover light-year distances in a matter of hours.
WAR: The Ravager Menace
The Corvo and the Iz’kal managed to maintain a fragile peace, but now a war has sprung in their faces: the Ravager. In recent years, they have quickly become a threat to all other known life forms, forcing the Corvo and Iz’kal to reluctantly join forces against them.
Cinematic System
The system of FAITH works at its best in cinematic scenes that are action-packed while staying focused in the story. This is how:
IT’S AGILE
FAITH’s system is fast and furious: actions are successful by default, unless someone opposes them; and most conflicts are resolved with a single action or two: weapons are deadly and hacks are devastating.
IT’S ORGANIC
Characters are allowed to react outside their turn, keeping the entire group engaged in the action at all times. Dodge, shot back, hack your enemy’s weapon… never again wait for your turn while your opponents calculate their hits or misses
IT’S VERSATILE
A single core mechanic works in most circumstances, with optional sub-systems ready to be used when you need more details about how a certain situation unfolds. Plus, these rules can be easily adapted to any setting you want.
Card Based Mechanics
FAITH’s system sports card based mechanics using poker decks. Here’s why:
EFFORT, NOT LUCK
Each player has a hand of cards to use during tests. The cards coupled with the drawing mechanics represent the stamina of the characters, and will allow them to choose when to make a big effort (play high cards) or conserve their energies (play low cards).
ART ON THE TABLE
FAITH’s player decks are custom poker decks in four suits (Space, Nature, Urban and Operating System) numbered one through thirteen, and more importantly, beautifully illustrated to allow your group to fully immerse in the sci-fi universe of the game.
STRATEGIC GAMEPLAY
Go all out and spend all your high cards at once for an over-the-top victory, play conservatively to save your energies for unexpected complications later in the adventure; or find a more balanced approach. It’s in your hands!